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EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●EVIDENCE ● SEALED ● CLASSIFIED ●
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FORENSIC ANALYSIS

ID: PX-0042

Match: 87.3%

Status: FLAGGED

TOXICOLOGYCRITICAL
Sample 1[SEALED]
Sample 2[SEALED]
Sample 3[SEALED]
Metabolite[SEALED]

Full results on event day ↓

EVIDENCE#E-007

Capsules from Ward 4

Something doesn't add up. Need to check all seven documents before committing to any theory.

— Det. Notes

CLASSIFIED
CASE FILEWUDM / FILE-007

PATIENT X — FATAL OUTCOME — UNDER INVESTIGATION

OPEN TO ALL DEGREE PROGRAMS

TEAM CAP 18 · LIVE COUNT SYNCING

Wake Up Dead Man

Patient X presented to the ER a few days ago with a very strange complaint, was admitted to the hospital, and is now dead. Wake Up Dead Man is a scavenger-hunt unlike any other.

REGISTRATION CLOSED
OPEN CASE FILES REGISTRATIONS CLOSED

TEAM COMPOSITION

Each team will comprise 5 members.

TEAM FLEX

Cross-institute teams are allowed.

ROUND 1

Find all 7 document clues and reach the Finish Line.

ROUND 2

Classified. Revealed on spot on event day.

OFFICIAL AWARD STRUCTURE 2026

The Pharma Hunt Prize

Winner

PKR 10,000

Performance in this segment contributes to the Best Institute Trophy race.

CASE NOTE

Top 3 reach the Finish Line. Everyone else exits.

CASE NOTE

Round 2 briefing is revealed on event day only.

OFFICIAL FORMAT

Two Rounds. Zero Mercy for Weak Logic.

The hunt starts with movement and ends with a classified finalist round. Round 1 rewards speed and discipline; Round 2 details are intentionally withheld until on-site briefing.

Round 1: Hunting Clues

Scavenger hunt across campus tied to Patient X.

• There are 7 documents scattered across campus.

• Each document is somehow related to Patient X.

• Each team gets one randomized clue-card in the beginning.

• Teams seek all clues and collect the complete set.

• The first 3 teams to reach the Finish Line qualify.

• All other teams are eliminated after Round 1.

Round 2: Classified Finale

Finalist-only round. Full format remains classified.

• Only 3 qualified teams compete.

• Round Two is CLASSIFIED.

• It will be revealed on spot on the day of the event.

• Round Two will test your medical wits.

• This round decides the winner of Wake Up Dead Man.

ROUND 2 CLASSIFICATION NOTICE

STATUS: SEALED

The exact Round 2 challenge will be disclosed to qualified teams on the event day only.

Round 1 is strictly for qualification. Final placement is decided in the sealed finalist round.

CASE NOTE

Strict rules apply. No shortcuts tolerated.

CASE NOTE

Sabotage may be strategic, never abusive or unsafe.

MISSION RULEBOOK

Strict Instructions. Strict Enforcement.

Wake Up Dead Man is designed to be fun and fierce, but rule discipline is non-negotiable.

ROUND 1 OPERATIONS

Clue Protocol

• 7 documents are scattered across campus.

• Each document is related to Patient X.

• Each team gets one randomized clue-card in the beginning.

• Teams may seek clues in any order and collect the full set.

• First 3 complete teams at the Finish Line advance, all others are eliminated.

CLASSIFIED FINALE

No pre-release details

• Round 2 structure is not announced publicly in advance.

• Finalists receive instructions only at the official event briefing.

• Any attempt to bypass sealed protocol can trigger elimination.

SABOTAGE PLAYBOOK

Allowed Strategic Sabotage

• Misdirect with words only (non-offensive bluffing and strategic decoys).

• Psychological pressure through confidence games, fake certainty, and mind games.

• Rapid clue-routing and time pressure tactics that do not block physical movement.

• Information framing tactics that stay within respectful conduct limits.

HARD RED LINES

Instant Elimination Triggers

• No touching or hiding another team's materials, clue cards, or documents.

• No physical obstruction, crowding, pushing, or route blocking.

• No abuse, harassment, intimidation, slurs, or personal attacks.

• No tampering with event stations, officials, or de-brief process.

GLOBAL ENFORCEMENT RULES

• This game runs on strict rules, strict guidelines, and strict operational instructions.

• Any violation of briefing protocol, route protocol, or conduct protocol can trigger elimination.

• No team will be told in advance what type each document is. You only know there are 7 documents to find.

• Sabotage is allowed only within non-offensive, non-harmful, and non-abusive limits.

• Any offensive behavior, personal attack, physical interference, or unsafe conduct is immediate grounds for disqualification.

CASE NOTE

No clue is complete alone. Correlate before committing.

CASE NOTE

Correct sequencing matters, but finale format stays sealed.

THE EVIDENCE WALL

Tap Documents. Build the Truth.

You will be given seven different documents, but we do not reveal what type they are in advance. They can be anything tied to Patient X and his condition across the treatment timeline.

OPEN FILE: D1

Classified Document 01

[CLASSIFIED]

PRE-GAME DISCLOSURE

Document type and format are sealed until the hunt begins.

WHAT STAYS CLASSIFIED

All content is classified. Teams discover the nature of each document on-site.

HOW TO USE IT

Each document is one piece of a larger puzzle. No clue is complete alone.

Never trust one clue in isolation.

THE EVENT PHILOSOPHY

Not a puzzle. A causality trial.

• Patient X presented with a strange complaint and is now dead.

• Round 1 is a scavenger hunt across campus for 7 documents tied to the patient.

• Each team begins with one randomized clue card.

• Only the first 3 teams to seek all clues and reach the Finish Line qualify.

• Round 2 remains classified and is revealed on spot on event day.

Guiding stance:

Build one coherent timeline that survives contradiction pressure.

PARTICIPANT FLOW

How the 2-round flow works

1

Round 1 begins with 7 documents scattered across campus.

2

Each team gets one randomized clue-card at the beginning.

3

Every document is linked to Patient X and must be found through clue-solving.

4

The first 3 teams to seek all clues and reach the Finish Line qualify for Round 2.

5

Round 2 is classified and revealed only on spot on event day.

6

Round 2 is designed to test medical wits.

Round 2 procedure is sealed and released only at event-day finalist briefing.

CASE NOTE

The loudest explanation is often the wrong one.

CASE NOTE

Final answer must kill the strongest alternative.

INTERROGATION ROOM

Destroy the wrong storyline.

At least two narratives must look smart. Only one survives zero-contradiction scrutiny.

ACTIVE THEORY: A

[REDACTED — Theory A]

Why smart teams buy it

This theory will sound convincing at first. Most teams will consider it. But the documents will challenge it.

Verdict

Classified. You will need to discover why this theory fails by analyzing the evidence yourself.

Confidence is cheap. Coherence is the win.

SCORING LOGIC

Marked like a mystery, not an exam.

Criteria 1

??%

Criteria 2

??%

Criteria 3

??%

Speed is irrelevant except as a tie-breaker. Strict rules apply throughout both rounds. Any rule violation is immediate disqualification.

OFFICIAL CASE TAGLINE

Wake Up Dead Man is a pharmacology mystery where every prescription is defensible, every clue is incomplete, and finalists face a sealed endgame to resolve the case.

This is a signature experience.

Not a gimmick. Not a one-off game. Run well, and it becomes annual legend.

REGISTRATIONS CLOSED ASK EVENT DESK

WIN CONDITION

“We all had theories... but only one team could prove theirs without a single contradiction.”

If participants walk out feeling like they just lived through a real medical investigation, the case design did its job.

PHARMA INTELLIGENCE, DETECTIVE ENERGY

Before You Apply for Any Segment

Delegate registration is a prerequisite for participating in any competition or segment. Segment-specific registrations are now closed. Internal late-access and KEMU late-registration routes remain available on dedicated pages.

Your delegate pass covers full event access. Certain specialized segments may carry a nominal additional participation fee.

REGISTRATION CLOSED →
EVENT SUMMARY

Pharma Arts Extravaganza is back and it's better and bolder than ever!

Scientific projects, student creativity, and strong pharmacology communication in one event experience.

STATUS

Registrations closed

DELEGATES

Closed March 30, 2026 at 11:59 PM PKT

CORE SEGMENTS

Projects, Film Fest, Hunt, 60-Second Pharma Blitz

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